![]() Indeed, reduced rates of mental health difficulties have been found in some countries however, these changes can be explained by external events. The diversity of these factors implies that COVID-19 has impacted our mental health on a broad level: many of us have been mentally impacted by COVID-19.ĭespite the large and broad impact of mental health difficulties, appraisal for effective treatment remains to be refined. Research has identified many risk factors for mental health difficulties in COVID-19, including poor sleep quality (Liu et al., 2020), being female (Liu et al., 2020), working in healthcare (Kotera et al., 2021), those with a pre-COVID medical diagnosis (Barber et al., 2020), and being a migrant (Bhandari et al., 2021). Levels of domestic abuse and substance use have also increased (Abramson, 2021 Evans et al., 2020). The rates of anxiety and depression are increasing more rapidly than ever before, with a rise of 20% in stress levels since the beginning of the pandemic (Rajkumar, 2020 Vindegaard & Benros, 2020). Derivative impacts such as unstable employment and access to health services as well as the fear of being infected with the virus have raised stress levels (Bhandari et al., 2021). social distancing, quarantine, lockdown). The COVID-19 pandemic has brought negative impacts on our mental health due to drastic lifestyle changes (e.g. Mental Health Difficulties During COVID-19 Insights offered can help practitioners and researchers in RPGs and mental health conduct empirical research and develop alternative approaches for mental health in stressful times. ![]() Accordingly, this commentary paper reviews the existing literature, and suggests areas for application and research about RPGs and mental health including psychotherapy, career guidance, education, and people with disabilities. However, research into the mental health benefits of such games remains under-developed, needing more scientific attention. During the pandemic, the demands for role-play games (RPGs) have increased: for example, the sales of “Dungeons & Dragons” tripled, underscoring the potential mental health benefits of such games. ![]() These restrictions, such as the stay-at-home strategy, resulted in heightened stress, depression, loneliness, substance abuse, and domestic violence, violating people’s occupational and personal lives. COVID-19 has impacted the mental health of the general public negatively, associated with preventative measures, restricting life activities. ![]()
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